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							- // Copyright 2017 The Abseil Authors.
 
- //
 
- // Licensed under the Apache License, Version 2.0 (the "License");
 
- // you may not use this file except in compliance with the License.
 
- // You may obtain a copy of the License at
 
- //
 
- //      https://www.apache.org/licenses/LICENSE-2.0
 
- //
 
- // Unless required by applicable law or agreed to in writing, software
 
- // distributed under the License is distributed on an "AS IS" BASIS,
 
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 
- // See the License for the specific language governing permissions and
 
- // limitations under the License.
 
- //
 
- // -----------------------------------------------------------------------------
 
- // File: random.h
 
- // -----------------------------------------------------------------------------
 
- //
 
- // This header defines the recommended Uniform Random Bit Generator (URBG)
 
- // types for use within the Abseil Random library. These types are not
 
- // suitable for security-related use-cases, but should suffice for most other
 
- // uses of generating random values.
 
- //
 
- // The Abseil random library provides the following URBG types:
 
- //
 
- //   * BitGen, a good general-purpose bit generator, optimized for generating
 
- //     random (but not cryptographically secure) values
 
- //   * InsecureBitGen, a slightly faster, though less random, bit generator, for
 
- //     cases where the existing BitGen is a drag on performance.
 
- #ifndef ABSL_RANDOM_RANDOM_H_
 
- #define ABSL_RANDOM_RANDOM_H_
 
- #include <random>
 
- #include "absl/random/distributions.h"  // IWYU pragma: export
 
- #include "absl/random/internal/nonsecure_base.h"  // IWYU pragma: export
 
- #include "absl/random/internal/pcg_engine.h"  // IWYU pragma: export
 
- #include "absl/random/internal/pool_urbg.h"
 
- #include "absl/random/internal/randen_engine.h"
 
- #include "absl/random/seed_sequences.h"  // IWYU pragma: export
 
- namespace absl {
 
- // -----------------------------------------------------------------------------
 
- // absl::BitGen
 
- // -----------------------------------------------------------------------------
 
- //
 
- // `absl::BitGen` is a general-purpose random bit generator for generating
 
- // random values for use within the Abseil random library. Typically, you use a
 
- // bit generator in combination with a distribution to provide random values.
 
- //
 
- // Example:
 
- //
 
- //   // Create an absl::BitGen. There is no need to seed this bit generator.
 
- //   absl::BitGen gen;
 
- //
 
- //   // Generate an integer value in the closed interval [1,6]
 
- //   int die_roll = absl::uniform_int_distribution<int>(1, 6)(gen);
 
- //
 
- // `absl::BitGen` is seeded by default with non-deterministic data to produce
 
- // different sequences of random values across different instances, including
 
- // different binary invocations. This behavior is different than the standard
 
- // library bit generators, which use golden values as their seeds. Default
 
- // construction intentionally provides no stability guarantees, to avoid
 
- // accidental dependence on such a property.
 
- //
 
- // `absl::BitGen` may be constructed with an optional seed sequence type,
 
- // conforming to [rand.req.seed_seq], which will be mixed with additional
 
- // non-deterministic data.
 
- //
 
- // Example:
 
- //
 
- //  // Create an absl::BitGen using an std::seed_seq seed sequence
 
- //  std::seed_seq seq{1,2,3};
 
- //  absl::BitGen gen_with_seed(seq);
 
- //
 
- //  // Generate an integer value in the closed interval [1,6]
 
- //  int die_roll2 = absl::uniform_int_distribution<int>(1, 6)(gen_with_seed);
 
- //
 
- // `absl::BitGen` meets the requirements of the Uniform Random Bit Generator
 
- // (URBG) concept as per the C++17 standard [rand.req.urng] though differs
 
- // slightly with [rand.req.eng]. Like its standard library equivalents (e.g.
 
- // `std::mersenne_twister_engine`) `absl::BitGen` is not cryptographically
 
- // secure.
 
- //
 
- // Constructing two `absl::BitGen`s with the same seed sequence in the same
 
- // binary will produce the same sequence of variates within the same binary, but
 
- // need not do so across multiple binary invocations.
 
- //
 
- // This type has been optimized to perform better than Mersenne Twister
 
- // (https://en.wikipedia.org/wiki/Mersenne_Twister) and many other complex URBG
 
- // types on modern x86, ARM, and PPC architectures.
 
- //
 
- // This type is thread-compatible, but not thread-safe.
 
- // ---------------------------------------------------------------------------
 
- // absl::BitGen member functions
 
- // ---------------------------------------------------------------------------
 
- // absl::BitGen::operator()()
 
- //
 
- // Calls the BitGen, returning a generated value.
 
- // absl::BitGen::min()
 
- //
 
- // Returns the smallest possible value from this bit generator.
 
- // absl::BitGen::max()
 
- //
 
- // Returns the largest possible value from this bit generator., and
 
- // absl::BitGen::discard(num)
 
- //
 
- // Advances the internal state of this bit generator by `num` times, and
 
- // discards the intermediate results.
 
- // ---------------------------------------------------------------------------
 
- using BitGen = random_internal::NonsecureURBGBase<
 
-     random_internal::randen_engine<uint64_t>>;
 
- // -----------------------------------------------------------------------------
 
- // absl::InsecureBitGen
 
- // -----------------------------------------------------------------------------
 
- //
 
- // `absl::InsecureBitGen` is an efficient random bit generator for generating
 
- // random values, recommended only for performance-sensitive use cases where
 
- // `absl::BitGen` is not satisfactory when compute-bounded by bit generation
 
- // costs.
 
- //
 
- // Example:
 
- //
 
- //   // Create an absl::InsecureBitGen
 
- //   absl::InsecureBitGen gen;
 
- //   for (size_t i = 0; i < 1000000; i++) {
 
- //
 
- //     // Generate a bunch of random values from some complex distribution
 
- //     auto my_rnd = some_distribution(gen, 1, 1000);
 
- //   }
 
- //
 
- // Like `absl::BitGen`, `absl::InsecureBitGen` is seeded by default with
 
- // non-deterministic data to produce different sequences of random values across
 
- // different instances, including different binary invocations. (This behavior
 
- // is different than the standard library bit generators, which use golden
 
- // values as their seeds.)
 
- //
 
- // `absl::InsecureBitGen` may be constructed with an optional seed sequence
 
- // type, conforming to [rand.req.seed_seq], which will be mixed with additional
 
- // non-deterministic data. (See std_seed_seq.h for more information.)
 
- //
 
- // `absl::InsecureBitGen` meets the requirements of the Uniform Random Bit
 
- // Generator (URBG) concept as per the C++17 standard [rand.req.urng] though
 
- // its implementation differs slightly with [rand.req.eng]. Like its standard
 
- // library equivalents (e.g. `std::mersenne_twister_engine`)
 
- // `absl::InsecureBitGen` is not cryptographically secure.
 
- //
 
- // Prefer `absl::BitGen` over `absl::InsecureBitGen` as the general type is
 
- // often fast enough for the vast majority of applications.
 
- using InsecureBitGen =
 
-     random_internal::NonsecureURBGBase<random_internal::pcg64_2018_engine>;
 
- // ---------------------------------------------------------------------------
 
- // absl::InsecureBitGen member functions
 
- // ---------------------------------------------------------------------------
 
- // absl::InsecureBitGen::operator()()
 
- //
 
- // Calls the InsecureBitGen, returning a generated value.
 
- // absl::InsecureBitGen::min()
 
- //
 
- // Returns the smallest possible value from this bit generator.
 
- // absl::InsecureBitGen::max()
 
- //
 
- // Returns the largest possible value from this bit generator.
 
- // absl::InsecureBitGen::discard(num)
 
- //
 
- // Advances the internal state of this bit generator by `num` times, and
 
- // discards the intermediate results.
 
- // ---------------------------------------------------------------------------
 
- }  // namespace absl
 
- #endif  // ABSL_RANDOM_RANDOM_H_
 
 
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