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							- // Copyright 2017 The Abseil Authors.
 
- //
 
- // Licensed under the Apache License, Version 2.0 (the "License");
 
- // you may not use this file except in compliance with the License.
 
- // You may obtain a copy of the License at
 
- //
 
- //      https://www.apache.org/licenses/LICENSE-2.0
 
- //
 
- // Unless required by applicable law or agreed to in writing, software
 
- // distributed under the License is distributed on an "AS IS" BASIS,
 
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 
- // See the License for the specific language governing permissions and
 
- // limitations under the License.
 
- #include <cinttypes>
 
- #include <random>
 
- #include <sstream>
 
- #include <vector>
 
- #include "gtest/gtest.h"
 
- #include "absl/random/random.h"
 
- template <typename T>
 
- void Use(T) {}
 
- TEST(Examples, Basic) {
 
-   absl::BitGen gen;
 
-   std::vector<int> objs = {10, 20, 30, 40, 50};
 
-   // Choose an element from a set.
 
-   auto elem = objs[absl::Uniform(gen, 0u, objs.size())];
 
-   Use(elem);
 
-   // Generate a uniform value between 1 and 6.
 
-   auto dice_roll = absl::Uniform<int>(absl::IntervalClosedClosed, gen, 1, 6);
 
-   Use(dice_roll);
 
-   // Generate a random byte.
 
-   auto byte = absl::Uniform<uint8_t>(gen);
 
-   Use(byte);
 
-   // Generate a fractional value from [0f, 1f).
 
-   auto fraction = absl::Uniform<float>(gen, 0, 1);
 
-   Use(fraction);
 
-   // Toss a fair coin; 50/50 probability.
 
-   bool coin_toss = absl::Bernoulli(gen, 0.5);
 
-   Use(coin_toss);
 
-   // Select a file size between 1k and 10MB, biased towards smaller file sizes.
 
-   auto file_size = absl::LogUniform<size_t>(gen, 1000, 10 * 1000 * 1000);
 
-   Use(file_size);
 
-   // Randomize (shuffle) a collection.
 
-   std::shuffle(std::begin(objs), std::end(objs), gen);
 
- }
 
- TEST(Examples, CreateingCorrelatedVariateSequences) {
 
-   // Unexpected PRNG correlation is often a source of bugs,
 
-   // so when using absl::BitGen it must be an intentional choice.
 
-   // NOTE: All of these only exhibit process-level stability.
 
-   // Create a correlated sequence from system entropy.
 
-   {
 
-     auto my_seed = absl::MakeSeedSeq();
 
-     absl::BitGen gen_1(my_seed);
 
-     absl::BitGen gen_2(my_seed);  // Produces same variates as gen_1.
 
-     EXPECT_EQ(absl::Bernoulli(gen_1, 0.5), absl::Bernoulli(gen_2, 0.5));
 
-     EXPECT_EQ(absl::Uniform<uint32_t>(gen_1), absl::Uniform<uint32_t>(gen_2));
 
-   }
 
-   // Create a correlated sequence from an existing URBG.
 
-   {
 
-     absl::BitGen gen;
 
-     auto my_seed = absl::CreateSeedSeqFrom(&gen);
 
-     absl::BitGen gen_1(my_seed);
 
-     absl::BitGen gen_2(my_seed);
 
-     EXPECT_EQ(absl::Bernoulli(gen_1, 0.5), absl::Bernoulli(gen_2, 0.5));
 
-     EXPECT_EQ(absl::Uniform<uint32_t>(gen_1), absl::Uniform<uint32_t>(gen_2));
 
-   }
 
-   // An alternate construction which uses user-supplied data
 
-   // instead of a random seed.
 
-   {
 
-     const char kData[] = "A simple seed string";
 
-     std::seed_seq my_seed(std::begin(kData), std::end(kData));
 
-     absl::BitGen gen_1(my_seed);
 
-     absl::BitGen gen_2(my_seed);
 
-     EXPECT_EQ(absl::Bernoulli(gen_1, 0.5), absl::Bernoulli(gen_2, 0.5));
 
-     EXPECT_EQ(absl::Uniform<uint32_t>(gen_1), absl::Uniform<uint32_t>(gen_2));
 
-   }
 
- }
 
 
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