| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455 | // Copyright 2021 The Abseil Authors//// Licensed under the Apache License, Version 2.0 (the "License");// you may not use this file except in compliance with the License.// You may obtain a copy of the License at////     https://www.apache.org/licenses/LICENSE-2.0//// Unless required by applicable law or agreed to in writing, software// distributed under the License is distributed on an "AS IS" BASIS,// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.// See the License for the specific language governing permissions and// limitations under the License.#ifndef ABSL_NUMERIC_INTERNAL_REPRESENTATION_H_#define ABSL_NUMERIC_INTERNAL_REPRESENTATION_H_#include <limits>#include "absl/base/config.h"namespace absl {ABSL_NAMESPACE_BEGINnamespace numeric_internal {// Returns true iff long double is represented as a pair of doubles added// together.inline constexpr bool IsDoubleDouble() {  // A double-double value always has exactly twice the precision of a double  // value--one double carries the high digits and one double carries the low  // digits. This property is not shared with any other common floating-point  // representation, so this test won't trigger false positives. For reference,  // this table gives the number of bits of precision of each common  // floating-point representation:  //  //                type     precision  //         IEEE single          24 b  //         IEEE double          53  //     x86 long double          64  //       double-double         106  //      IEEE quadruple         113  //  // Note in particular that a quadruple-precision float has greater precision  // than a double-double float despite taking up the same amount of memory; the  // quad has more of its bits allocated to the mantissa than the double-double  // has.  return std::numeric_limits<long double>::digits ==         2 * std::numeric_limits<double>::digits;}}  // namespace numeric_internalABSL_NAMESPACE_END}  // namespace absl#endif  // ABSL_NUMERIC_INTERNAL_REPRESENTATION_H_
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