| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656 | //// Copyright 2017 The Abseil Authors.//// Licensed under the Apache License, Version 2.0 (the "License");// you may not use this file except in compliance with the License.// You may obtain a copy of the License at////      http://www.apache.org/licenses/LICENSE-2.0//// Unless required by applicable law or agreed to in writing, software// distributed under the License is distributed on an "AS IS" BASIS,// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.// See the License for the specific language governing permissions and// limitations under the License.//// -----------------------------------------------------------------------------// File: int128.h// -----------------------------------------------------------------------------//// This header file defines 128-bit integer types.//// Currently, this file defines `uint128`, an unsigned 128-bit integer; a signed// 128-bit integer is forthcoming.#ifndef ABSL_NUMERIC_INT128_H_#define ABSL_NUMERIC_INT128_H_#include <cassert>#include <cmath>#include <cstdint>#include <cstring>#include <iosfwd>#include <limits>#include "absl/base/config.h"#include "absl/base/macros.h"#include "absl/base/port.h"namespace absl {// uint128//// An unsigned 128-bit integer type. The API is meant to mimic an intrinsic type// as closely as is practical, including exhibiting undefined behavior in// analogous cases (e.g. division by zero). This type is intended to be a// drop-in replacement once C++ supports an intrinsic `uint128_t` type; when// that occurs, existing well-behaved uses of `uint128` will continue to work// using that new type.//// Note: code written with this type will continue to compile once `uint128_t`// is introduced, provided the replacement helper functions// `Uint128(Low|High)64()` and `MakeUint128()` are made.//// A `uint128` supports the following:////   * Implicit construction from integral types//   * Explicit conversion to integral types//// Additionally, if your compiler supports `__int128`, `uint128` is// interoperable with that type. (Abseil checks for this compatibility through// the `ABSL_HAVE_INTRINSIC_INT128` macro.)//// However, a `uint128` differs from intrinsic integral types in the following// ways:////   * Errors on implicit conversions that do not preserve value (such as//     loss of precision when converting to float values).//   * Requires explicit construction from and conversion to floating point//     types.//   * Conversion to integral types requires an explicit static_cast() to//     mimic use of the `-Wnarrowing` compiler flag.//   * The alignment requirement of `uint128` may differ from that of an//     intrinsic 128-bit integer type depending on platform and build//     configuration.//// Example:////     float y = absl::Uint128Max();  // Error. uint128 cannot be implicitly//                                    // converted to float.////     absl::uint128 v;//     uint64_t i = v;                         // Error//     uint64_t i = static_cast<uint64_t>(v);  // OK//class#if defined(ABSL_HAVE_INTRINSIC_INT128)    alignas(unsigned __int128)#endif  // ABSL_HAVE_INTRINSIC_INT128        uint128 { public:  uint128() = default;  // Constructors from arithmetic types  constexpr uint128(int v);                 // NOLINT(runtime/explicit)  constexpr uint128(unsigned int v);        // NOLINT(runtime/explicit)  constexpr uint128(long v);                // NOLINT(runtime/int)  constexpr uint128(unsigned long v);       // NOLINT(runtime/int)  constexpr uint128(long long v);           // NOLINT(runtime/int)  constexpr uint128(unsigned long long v);  // NOLINT(runtime/int)#ifdef ABSL_HAVE_INTRINSIC_INT128  constexpr uint128(__int128 v);           // NOLINT(runtime/explicit)  constexpr uint128(unsigned __int128 v);  // NOLINT(runtime/explicit)#endif  // ABSL_HAVE_INTRINSIC_INT128  explicit uint128(float v);  explicit uint128(double v);  explicit uint128(long double v);  // Assignment operators from arithmetic types  uint128& operator=(int v);  uint128& operator=(unsigned int v);  uint128& operator=(long v);                // NOLINT(runtime/int)  uint128& operator=(unsigned long v);       // NOLINT(runtime/int)  uint128& operator=(long long v);           // NOLINT(runtime/int)  uint128& operator=(unsigned long long v);  // NOLINT(runtime/int)#ifdef ABSL_HAVE_INTRINSIC_INT128  uint128& operator=(__int128 v);  uint128& operator=(unsigned __int128 v);#endif  // ABSL_HAVE_INTRINSIC_INT128  // Conversion operators to other arithmetic types  constexpr explicit operator bool() const;  constexpr explicit operator char() const;  constexpr explicit operator signed char() const;  constexpr explicit operator unsigned char() const;  constexpr explicit operator char16_t() const;  constexpr explicit operator char32_t() const;  constexpr explicit operator wchar_t() const;  constexpr explicit operator short() const;  // NOLINT(runtime/int)  // NOLINTNEXTLINE(runtime/int)  constexpr explicit operator unsigned short() const;  constexpr explicit operator int() const;  constexpr explicit operator unsigned int() const;  constexpr explicit operator long() const;  // NOLINT(runtime/int)  // NOLINTNEXTLINE(runtime/int)  constexpr explicit operator unsigned long() const;  // NOLINTNEXTLINE(runtime/int)  constexpr explicit operator long long() const;  // NOLINTNEXTLINE(runtime/int)  constexpr explicit operator unsigned long long() const;#ifdef ABSL_HAVE_INTRINSIC_INT128  constexpr explicit operator __int128() const;  constexpr explicit operator unsigned __int128() const;#endif  // ABSL_HAVE_INTRINSIC_INT128  explicit operator float() const;  explicit operator double() const;  explicit operator long double() const;  // Trivial copy constructor, assignment operator and destructor.  // Arithmetic operators.  uint128& operator+=(uint128 other);  uint128& operator-=(uint128 other);  uint128& operator*=(uint128 other);  // Long division/modulo for uint128.  uint128& operator/=(uint128 other);  uint128& operator%=(uint128 other);  uint128 operator++(int);  uint128 operator--(int);  uint128& operator<<=(int);  uint128& operator>>=(int);  uint128& operator&=(uint128 other);  uint128& operator|=(uint128 other);  uint128& operator^=(uint128 other);  uint128& operator++();  uint128& operator--();  // Uint128Low64()  //  // Returns the lower 64-bit value of a `uint128` value.  friend constexpr uint64_t Uint128Low64(uint128 v);  // Uint128High64()  //  // Returns the higher 64-bit value of a `uint128` value.  friend constexpr uint64_t Uint128High64(uint128 v);  // MakeUInt128()  //  // Constructs a `uint128` numeric value from two 64-bit unsigned integers.  // Note that this factory function is the only way to construct a `uint128`  // from integer values greater than 2^64.  //  // Example:  //  //   absl::uint128 big = absl::MakeUint128(1, 0);  friend constexpr uint128 MakeUint128(uint64_t high, uint64_t low);  // Uint128Max()  //  // Returns the highest value for a 128-bit unsigned integer.  friend constexpr uint128 Uint128Max(); private:  constexpr uint128(uint64_t high, uint64_t low);  // TODO(strel) Update implementation to use __int128 once all users of  // uint128 are fixed to not depend on alignof(uint128) == 8. Also add  // alignas(16) to class definition to keep alignment consistent across  // platforms.#if defined(ABSL_IS_LITTLE_ENDIAN)  uint64_t lo_;  uint64_t hi_;#elif defined(ABSL_IS_BIG_ENDIAN)  uint64_t hi_;  uint64_t lo_;#else  // byte order#error "Unsupported byte order: must be little-endian or big-endian."#endif  // byte order};// Prefer to use the constexpr `Uint128Max()`.//// TODO(absl-team) deprecate kuint128max once migration tool is released.extern const uint128 kuint128max;// allow uint128 to be loggedstd::ostream& operator<<(std::ostream& os, uint128 v);// TODO(strel) add operator>>(std::istream&, uint128)// TODO(absl-team): Implement signed 128-bit type// --------------------------------------------------------------------------//                      Implementation details follow// --------------------------------------------------------------------------constexpr uint128 MakeUint128(uint64_t high, uint64_t low) {  return uint128(high, low);}constexpr uint128 Uint128Max() {  return uint128(std::numeric_limits<uint64_t>::max(),                 std::numeric_limits<uint64_t>::max());}// Assignment from integer types.inline uint128& uint128::operator=(int v) { return *this = uint128(v); }inline uint128& uint128::operator=(unsigned int v) {  return *this = uint128(v);}inline uint128& uint128::operator=(long v) {  // NOLINT(runtime/int)  return *this = uint128(v);}// NOLINTNEXTLINE(runtime/int)inline uint128& uint128::operator=(unsigned long v) {  return *this = uint128(v);}// NOLINTNEXTLINE(runtime/int)inline uint128& uint128::operator=(long long v) {  return *this = uint128(v);}// NOLINTNEXTLINE(runtime/int)inline uint128& uint128::operator=(unsigned long long v) {  return *this = uint128(v);}#ifdef ABSL_HAVE_INTRINSIC_INT128inline uint128& uint128::operator=(__int128 v) {  return *this = uint128(v);}inline uint128& uint128::operator=(unsigned __int128 v) {  return *this = uint128(v);}#endif  // ABSL_HAVE_INTRINSIC_INT128// Arithmetic operators.uint128 operator<<(uint128 lhs, int amount);uint128 operator>>(uint128 lhs, int amount);uint128 operator+(uint128 lhs, uint128 rhs);uint128 operator-(uint128 lhs, uint128 rhs);uint128 operator*(uint128 lhs, uint128 rhs);uint128 operator/(uint128 lhs, uint128 rhs);uint128 operator%(uint128 lhs, uint128 rhs);inline uint128& uint128::operator<<=(int amount) {  *this = *this << amount;  return *this;}inline uint128& uint128::operator>>=(int amount) {  *this = *this >> amount;  return *this;}inline uint128& uint128::operator+=(uint128 other) {  *this = *this + other;  return *this;}inline uint128& uint128::operator-=(uint128 other) {  *this = *this - other;  return *this;}inline uint128& uint128::operator*=(uint128 other) {  *this = *this * other;  return *this;}inline uint128& uint128::operator/=(uint128 other) {  *this = *this / other;  return *this;}inline uint128& uint128::operator%=(uint128 other) {  *this = *this % other;  return *this;}constexpr uint64_t Uint128Low64(uint128 v) { return v.lo_; }constexpr uint64_t Uint128High64(uint128 v) { return v.hi_; }// Constructors from integer types.#if defined(ABSL_IS_LITTLE_ENDIAN)constexpr uint128::uint128(uint64_t high, uint64_t low)    : lo_{low}, hi_{high} {}constexpr uint128::uint128(int v)    : lo_{static_cast<uint64_t>(v)},      hi_{v < 0 ? std::numeric_limits<uint64_t>::max() : 0} {}constexpr uint128::uint128(long v)  // NOLINT(runtime/int)    : lo_{static_cast<uint64_t>(v)},      hi_{v < 0 ? std::numeric_limits<uint64_t>::max() : 0} {}constexpr uint128::uint128(long long v)  // NOLINT(runtime/int)    : lo_{static_cast<uint64_t>(v)},      hi_{v < 0 ? std::numeric_limits<uint64_t>::max() : 0} {}constexpr uint128::uint128(unsigned int v) : lo_{v}, hi_{0} {}// NOLINTNEXTLINE(runtime/int)constexpr uint128::uint128(unsigned long v) : lo_{v}, hi_{0} {}// NOLINTNEXTLINE(runtime/int)constexpr uint128::uint128(unsigned long long v) : lo_{v}, hi_{0} {}#ifdef ABSL_HAVE_INTRINSIC_INT128constexpr uint128::uint128(__int128 v)    : lo_{static_cast<uint64_t>(v & ~uint64_t{0})},      hi_{static_cast<uint64_t>(static_cast<unsigned __int128>(v) >> 64)} {}constexpr uint128::uint128(unsigned __int128 v)    : lo_{static_cast<uint64_t>(v & ~uint64_t{0})},      hi_{static_cast<uint64_t>(v >> 64)} {}#endif  // ABSL_HAVE_INTRINSIC_INT128#elif defined(ABSL_IS_BIG_ENDIAN)constexpr uint128::uint128(uint64_t high, uint64_t low)    : hi_{high}, lo_{low} {}constexpr uint128::uint128(int v)    : hi_{v < 0 ? std::numeric_limits<uint64_t>::max() : 0},      lo_{static_cast<uint64_t>(v)} {}constexpr uint128::uint128(long v)  // NOLINT(runtime/int)    : hi_{v < 0 ? std::numeric_limits<uint64_t>::max() : 0},      lo_{static_cast<uint64_t>(v)} {}constexpr uint128::uint128(long long v)  // NOLINT(runtime/int)    : hi_{v < 0 ? std::numeric_limits<uint64_t>::max() : 0},      lo_{static_cast<uint64_t>(v)} {}constexpr uint128::uint128(unsigned int v) : hi_{0}, lo_{v} {}// NOLINTNEXTLINE(runtime/int)constexpr uint128::uint128(unsigned long v) : hi_{0}, lo_{v} {}// NOLINTNEXTLINE(runtime/int)constexpr uint128::uint128(unsigned long long v) : hi_{0}, lo_{v} {}#ifdef ABSL_HAVE_INTRINSIC_INT128constexpr uint128::uint128(__int128 v)    : hi_{static_cast<uint64_t>(static_cast<unsigned __int128>(v) >> 64)},      lo_{static_cast<uint64_t>(v & ~uint64_t{0})} {}constexpr uint128::uint128(unsigned __int128 v)    : hi_{static_cast<uint64_t>(v >> 64)},      lo_{static_cast<uint64_t>(v & ~uint64_t{0})} {}#endif  // ABSL_HAVE_INTRINSIC_INT128#else  // byte order#error "Unsupported byte order: must be little-endian or big-endian."#endif  // byte order// Conversion operators to integer types.constexpr uint128::operator bool() const { return lo_ || hi_; }constexpr uint128::operator char() const { return static_cast<char>(lo_); }constexpr uint128::operator signed char() const {  return static_cast<signed char>(lo_);}constexpr uint128::operator unsigned char() const {  return static_cast<unsigned char>(lo_);}constexpr uint128::operator char16_t() const {  return static_cast<char16_t>(lo_);}constexpr uint128::operator char32_t() const {  return static_cast<char32_t>(lo_);}constexpr uint128::operator wchar_t() const {  return static_cast<wchar_t>(lo_);}// NOLINTNEXTLINE(runtime/int)constexpr uint128::operator short() const { return static_cast<short>(lo_); }constexpr uint128::operator unsigned short() const {  // NOLINT(runtime/int)  return static_cast<unsigned short>(lo_);            // NOLINT(runtime/int)}constexpr uint128::operator int() const { return static_cast<int>(lo_); }constexpr uint128::operator unsigned int() const {  return static_cast<unsigned int>(lo_);}// NOLINTNEXTLINE(runtime/int)constexpr uint128::operator long() const { return static_cast<long>(lo_); }constexpr uint128::operator unsigned long() const {  // NOLINT(runtime/int)  return static_cast<unsigned long>(lo_);            // NOLINT(runtime/int)}constexpr uint128::operator long long() const {  // NOLINT(runtime/int)  return static_cast<long long>(lo_);            // NOLINT(runtime/int)}constexpr uint128::operator unsigned long long() const {  // NOLINT(runtime/int)  return static_cast<unsigned long long>(lo_);            // NOLINT(runtime/int)}#ifdef ABSL_HAVE_INTRINSIC_INT128constexpr uint128::operator __int128() const {  return (static_cast<__int128>(hi_) << 64) + lo_;}constexpr uint128::operator unsigned __int128() const {  return (static_cast<unsigned __int128>(hi_) << 64) + lo_;}#endif  // ABSL_HAVE_INTRINSIC_INT128// Conversion operators to floating point types.inline uint128::operator float() const {  return static_cast<float>(lo_) + std::ldexp(static_cast<float>(hi_), 64);}inline uint128::operator double() const {  return static_cast<double>(lo_) + std::ldexp(static_cast<double>(hi_), 64);}inline uint128::operator long double() const {  return static_cast<long double>(lo_) +         std::ldexp(static_cast<long double>(hi_), 64);}// Comparison operators.inline bool operator==(uint128 lhs, uint128 rhs) {  return (Uint128Low64(lhs) == Uint128Low64(rhs) &&          Uint128High64(lhs) == Uint128High64(rhs));}inline bool operator!=(uint128 lhs, uint128 rhs) {  return !(lhs == rhs);}inline bool operator<(uint128 lhs, uint128 rhs) {  return (Uint128High64(lhs) == Uint128High64(rhs))             ? (Uint128Low64(lhs) < Uint128Low64(rhs))             : (Uint128High64(lhs) < Uint128High64(rhs));}inline bool operator>(uint128 lhs, uint128 rhs) {  return (Uint128High64(lhs) == Uint128High64(rhs))             ? (Uint128Low64(lhs) > Uint128Low64(rhs))             : (Uint128High64(lhs) > Uint128High64(rhs));}inline bool operator<=(uint128 lhs, uint128 rhs) {  return (Uint128High64(lhs) == Uint128High64(rhs))             ? (Uint128Low64(lhs) <= Uint128Low64(rhs))             : (Uint128High64(lhs) <= Uint128High64(rhs));}inline bool operator>=(uint128 lhs, uint128 rhs) {  return (Uint128High64(lhs) == Uint128High64(rhs))             ? (Uint128Low64(lhs) >= Uint128Low64(rhs))             : (Uint128High64(lhs) >= Uint128High64(rhs));}// Unary operators.inline uint128 operator-(uint128 val) {  uint64_t hi = ~Uint128High64(val);  uint64_t lo = ~Uint128Low64(val) + 1;  if (lo == 0) ++hi;  // carry  return MakeUint128(hi, lo);}inline bool operator!(uint128 val) {  return !Uint128High64(val) && !Uint128Low64(val);}// Logical operators.inline uint128 operator~(uint128 val) {  return MakeUint128(~Uint128High64(val), ~Uint128Low64(val));}inline uint128 operator|(uint128 lhs, uint128 rhs) {  return MakeUint128(Uint128High64(lhs) | Uint128High64(rhs),                           Uint128Low64(lhs) | Uint128Low64(rhs));}inline uint128 operator&(uint128 lhs, uint128 rhs) {  return MakeUint128(Uint128High64(lhs) & Uint128High64(rhs),                           Uint128Low64(lhs) & Uint128Low64(rhs));}inline uint128 operator^(uint128 lhs, uint128 rhs) {  return MakeUint128(Uint128High64(lhs) ^ Uint128High64(rhs),                           Uint128Low64(lhs) ^ Uint128Low64(rhs));}inline uint128& uint128::operator|=(uint128 other) {  hi_ |= other.hi_;  lo_ |= other.lo_;  return *this;}inline uint128& uint128::operator&=(uint128 other) {  hi_ &= other.hi_;  lo_ &= other.lo_;  return *this;}inline uint128& uint128::operator^=(uint128 other) {  hi_ ^= other.hi_;  lo_ ^= other.lo_;  return *this;}// Arithmetic operators.inline uint128 operator<<(uint128 lhs, int amount) {  // uint64_t shifts of >= 64 are undefined, so we will need some  // special-casing.  if (amount < 64) {    if (amount != 0) {      return MakeUint128(          (Uint128High64(lhs) << amount) | (Uint128Low64(lhs) >> (64 - amount)),          Uint128Low64(lhs) << amount);    }    return lhs;  }  return MakeUint128(Uint128Low64(lhs) << (amount - 64), 0);}inline uint128 operator>>(uint128 lhs, int amount) {  // uint64_t shifts of >= 64 are undefined, so we will need some  // special-casing.  if (amount < 64) {    if (amount != 0) {      return MakeUint128(Uint128High64(lhs) >> amount,                         (Uint128Low64(lhs) >> amount) |                             (Uint128High64(lhs) << (64 - amount)));    }    return lhs;  }  return MakeUint128(0, Uint128High64(lhs) >> (amount - 64));}inline uint128 operator+(uint128 lhs, uint128 rhs) {  uint128 result = MakeUint128(Uint128High64(lhs) + Uint128High64(rhs),                               Uint128Low64(lhs) + Uint128Low64(rhs));  if (Uint128Low64(result) < Uint128Low64(lhs)) {  // check for carry    return MakeUint128(Uint128High64(result) + 1, Uint128Low64(result));  }  return result;}inline uint128 operator-(uint128 lhs, uint128 rhs) {  uint128 result = MakeUint128(Uint128High64(lhs) - Uint128High64(rhs),                               Uint128Low64(lhs) - Uint128Low64(rhs));  if (Uint128Low64(lhs) < Uint128Low64(rhs)) {  // check for carry    return MakeUint128(Uint128High64(result) - 1, Uint128Low64(result));  }  return result;}inline uint128 operator*(uint128 lhs, uint128 rhs) {#if defined(ABSL_HAVE_INTRINSIC_INT128)  // TODO(strel) Remove once alignment issues are resolved and unsigned __int128  // can be used for uint128 storage.  return static_cast<unsigned __int128>(lhs) *         static_cast<unsigned __int128>(rhs);#else   // ABSL_HAVE_INTRINSIC128  uint64_t a32 = Uint128Low64(lhs) >> 32;  uint64_t a00 = Uint128Low64(lhs) & 0xffffffff;  uint64_t b32 = Uint128Low64(rhs) >> 32;  uint64_t b00 = Uint128Low64(rhs) & 0xffffffff;  uint128 result =      MakeUint128(Uint128High64(lhs) * Uint128Low64(rhs) +                      Uint128Low64(lhs) * Uint128High64(rhs) + a32 * b32,                  a00 * b00);  result += uint128(a32 * b00) << 32;  result += uint128(a00 * b32) << 32;  return result;#endif  // ABSL_HAVE_INTRINSIC128}// Increment/decrement operators.inline uint128 uint128::operator++(int) {  uint128 tmp(*this);  *this += 1;  return tmp;}inline uint128 uint128::operator--(int) {  uint128 tmp(*this);  *this -= 1;  return tmp;}inline uint128& uint128::operator++() {  *this += 1;  return *this;}inline uint128& uint128::operator--() {  *this -= 1;  return *this;}#if defined(ABSL_HAVE_INTRINSIC_INT128)#include "absl/numeric/int128_have_intrinsic.inc"#else  // ABSL_HAVE_INTRINSIC_INT128#include "absl/numeric/int128_no_intrinsic.inc"#endif  // ABSL_HAVE_INTRINSIC_INT128}  // namespace absl#endif  // ABSL_NUMERIC_INT128_H_
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